Homeworld vs Homeworld 2 |
St_Maggot Oct 10th 2005, 4:28pm So, which of these two do you prefer and why?
I just got HW2 like today so I'm still unsure. The interface is different. Ooh of course the graphics are way better...
Homeworld classic has a quaint simplicity in comparison that nonetheless still appeals...
MJ12 Commando Oct 10th 2005, 4:30pm If HW2 was simply HW1 with more stuff and a better engine, it'd rock.
But they totally fucked it up.
HW1 for the win.
Alexander Falcorian Oct 10th 2005, 4:32pm Beat HW1, never really got that into HW2. *Shrugs*
NAGGAROK Oct 10th 2005, 4:33pm Though yes HW2 does have more outstanding graphics, HW1's story more then make up for it, I think theirs a mod that turns HW2 into HW1 not sure though, I think its called homeworld classic mod.
Alyeska Oct 10th 2005, 4:33pm I liked the gameplay in HW2 as well as the graphics, but I hated the story. And some gameplay irritated me greatly. The scaled difficulty was fucked up. Gee, I have 5 destroyers and 2 BCs. So the enemy attacks with 10 destroyers and 5 BCs. Right.....
Basic gameplay style and interface in HW2 was fairly well done. If they had put a good story into HW2 I could have overlooked the bad game ballance issues on some levels. But the problem is the HW2 story fucking blew and I had no reason to finish the game because I didn't feel compelled by the story and the annoying ballance issues kept cropping up.
HW1 and Cataclysm for their days were very good and are still very enjoyable games.
tasselhoff Oct 10th 2005, 4:33pm Story: HW owns HW2 so badly it isn't even funny.
Gameplay: Where are my formations and where are my massive fleets of doom. HW2 has to low unit limits for me. Of course the auto resourcing is something I would kill for in HW.
Sence of Wonder: HW just gave a better feeling of you are an insignifacent speck of dust in the ocean of the galaxy then HW2 did.
Overall. HW by a mile.
NAGGAROK Oct 10th 2005, 4:37pm I LOVE cataclysm, its got my favorite HW race ever, the beast they effing roxzor, also I think the two BC's in HW2 could use a tad of balancing, I mean sheesh higgaran BC's totaly curbstomp vyger BC's yet vyger BC's win the beuty contest.
Vendetta Oct 10th 2005, 5:58pm I didnt like either, and no I'm not trolling for a reaction. I just didnt like the whole interface and how you controlled ships.
Not my cup of tea I'm afraid.
Not crap games but not the most appealing I've played.
voidlore Oct 10th 2005, 6:00pm I love them all and I'm not going to pick a favorite. So many people hating on HW2, though... where's the love, guys? :p
Bri_Dog Oct 10th 2005, 6:53pm HW2 for gameplay and graphics, HW for story and gameplay.
dacis2 Oct 10th 2005, 9:38pm I hated the sheer slowness of HW2 at times. and of course, the lack of flexibility with formations and such.
areoborg Oct 10th 2005, 10:07pm where's the love, guys? :p
The Beast ate it. ;)
Kostamojen Oct 10th 2005, 10:14pm Homeworld 2 just because of the Vagyr cruiser...
http://well-of-souls.com/homeworld/hws/hw2/images/display.htm?demo_thx1138_03.jpg (http://well-of-souls.com/homeworld/hws/hw2/images/display.htm?demo_thx1138_03.jpg)
Bishop Gantry Oct 11th 2005, 1:41am So, which of these two do you prefer and why?
I just got HW2 like today so I'm still unsure. The interface is different. Ooh of course the graphics are way better...
Homeworld classic has a quaint simplicity in comparison that nonetheless still appeals...
HW1
better fluff
better background
intresting storyline
good expansion pack
get to play as the bad guys kinda
your ships follows your actual orders unlike in hw2 where they attack what the hell they want regardless what you order them to...
Glenny-boy Oct 11th 2005, 4:27am It's like asking me to choose between my children. I have none, but that's what it's like.
Isil`Zha Oct 11th 2005, 4:13pm Well, while HW1's story blows HW2's to pieces, and besides the obvious graphics improvemnt, I actually like the gameplay of HW2 much much better. For one, Bombers and fighters don't become useless once you get bigger ships... in fact in hopes of defeating a BC, you NEED Bombers. I also like how the Ion Cannon actually has a sense of *really* destructive power. In HW1 they did... moderatly decent damage with everything else falling way behind. In HW2 they're something to be feared.
And on a final note, I *love* the design of all the ships in this one, much better than HW1 IMO. Especially the Higaraan ships. :cool:
St_Maggot Oct 11th 2005, 6:06pm Well, while HW1's story blows HW2's to pieces, and besides the obvious graphics improvemnt, I actually like the gameplay of HW2 much much better. For one, Bombers and fighters don't become useless once you get bigger ships... in fact in hopes of defeating a BC, you NEED Bombers. I also like how the Ion Cannon actually has a sense of *really* destructive power. In HW1 they did... moderatly decent damage with everything else falling way behind. In HW2 they're something to be feared.
And on a final note, I *love* the design of all the ships in this one, much better than HW1 IMO. Especially the Higaraan ships. :cool:
I like HW2 gameplay a lot better too. Interface takes some getting used to, and I miss the ruggedly (though stupidly) independent resource harvesters. I also like the play balance. In HW it seemed you could just build 12 Ion Cannon Frigates and pretty much pwn anything... or a couple hundred Scouts. In HW2 you really need to mix your forces and think about what you're throwing up against what.
I am a n00b however, take that with a grain of salt.
And yes I <3 the Hiigaran ship designs. :)
Isil`Zha Oct 11th 2005, 6:29pm Indeed, cause I thought their ship designs were just plain FUGLY in HW1, but in HW2 they ROCK. (Though I always liked their mothership design.)
I also like how you can pause the game to issue orders. With how insane that game gets it's needed.
Also, I don't care about the lack of specialized formations cause I absolutely love how they handled fighters and corvettes this time. I always wanted to be able to tell my fighters to just split up in smaller random formations when I had a huge group of them, but once they were in a specialized formation... well.. yeah.
With HW2 you select 1 interceptor and you get 5. It's also nice not to have to fuck with replacing every damn last puny fighter you lose. It's nice being able to dock a squadron and have lost fighters of it replaced for free.
They also fight a lot better.
The General Oct 11th 2005, 6:57pm I don't have HW1, but I love HW2.
I guess I am just backing up Isil`Zha and St_Maggot on the pluses of HW2.
The story was very Blaaaa though.
Nameless Oct 11th 2005, 8:47pm I will start by saying I like HW:1 more, but mainly because it was first and when it came out it was something new. HW:2 even if it had by any logical measure a totally equal story (which I’ll admit it didn’t) would still have been decried as “Not as good as the first?more then likely.
That said I do think some of the HW:2 bashing is party based on viewing the original through the rose tinted glasses of it being the first truly great 3D strategy game. It was good make no mistake, but it wasn’t perfect nor was it better then HW:2 in everyway beside graphics as some proclaim HW:2 dose something’s better IMO.
For one I like Homeworld 2s gameplay better myself, but I was always a bit into the MP/Skirmish aspect of HW which I don’t, ok fuck that I KNOW allot of people didn’t do. Since everyone was like stunned when we had 50 people in the HW lobby 25 or 30 at the peak on a busy was common and in Cata like 30 was OMFG so many people!
Anyway from a MP standpoint HW:2 is more balanced, much less about massing one thing for the win, and has unique factions. In HW you either massed scouts in a Banzi rush (Sometimes literally as you crashed your scouts into enemy harvester with the suicide command? or you teched and massed Ion Frigs. (Since all other frigs frankly blew.)
Hyperspacing was basically unstoppable (you could sometimes keep them from jumping right on top of your mothership with a grav well, but it had to be timed well and good luck covering any other area.) and the omnipotent sensor array showed everything on the game map the moment it was built?Stealth or sneak attacks haha! Yeah right it was like a built in fog of war hack!
Overall HW MP was sometimes fun, but seemed unpolished and not entirely well thought out?Further the races where basically clones and though some people swore by one or the other the differences where frankly pretty much non existent.
Cata was better the races where actually different and the beast played in a very unique manner, but it still had issues?For one it was buggy and they never patched it for shit crashes, lag outs, and other weirdness where common place and the balance was skewed rather heavily toward the Somtaaw (siege cannon anyone?). I only knew one player that could do much with the beast, but frankly he won by being a better player and in spite of the weaknesses more then anything. (And he was an ass about it two he’d make threads where he’s just post endless screens of him killing other players command ships?
HW:2 is like a combo of the above two to a point the races are unique and play differently, but it got rid of allot of Cata’s weirder and sillier (IMO) aspects. I for one do not mourn the loss of the siege cannon (beside which it was arguably one of a kind ANYWAY. It was a salvaged from a wreck and it took Bentusi help to actually get it to work who knows if the Hiigaran’s could ever reproduce it?) Or various other gimmicky super techs.
As for the lack of formation and such I never missed them much as mentioned the standard MO in HW:1 and Cata was to break the fighters into small 4 or 5 man groups anyway and I find the strike groups work reasonably well with cap ships.
Though the game dosen’t have an “unlimited?setting for population on high it’s ludicrous I think you can get like 20+ battlecruisers if you’re doing ANY fighting at all it’s nearly impossible to keep your ships at the pop cap on high.
It’s not perfect but IMO HW:2 is the best MP version out there more stable then cata, more varied gameplay then the original, and decently balanced.
It’s also more moddable and that was one of the main reason I bought it and indeed a number of good mods have come out and I’ve enjoyed them quite a bit. (Star Wars Warlords and The Point Defense Systems mods are the longest lasting and best I’ve seen so far.)
I agree the story was weak, but I found myself able to tune it out and just play the game which I don’t care what anyone says WAS fun. Yeah the scaling difficulty could get a bit whacky at times, but I never had TOO much trouble.
HW:2 was a good game that in many ways had better gameplay then the first 2, but that people just like to hate on for some reaosn I can't quite comprehend.
MJ12 Commando Oct 11th 2005, 8:50pm It's mainly the support limits I hate. HW2 is all right, the main fault is that it isn't HW1. I really didn't get into it when I tried it, but I may have to try it again for kicks.
What happened to back in the old days of HW1 where I could have enough ion frigates in SP to use them against *FIGHTERS*? :p
(seriously, massed ions can rape fighters if there are enough of them, because it creates a huge cone of death).
Major Diarrhia Oct 11th 2005, 9:11pm I really barely liked HW2, mostly I was disapointed by the story and didn't get used to the gameplay changes. I actualy went back and played HW for a while and may have even beat it for a third time.
Recently, I played both again, fooling around with player vs cpu, and finaly got the hang of of HW2 gameplay. It's actualy really good. If the Point Defense mod were perfected for vs CPU then it would be perfect. It's pretty cool in single player though.
NAGGAROK Oct 12th 2005, 3:06pm It's mainly the support limits I hate. HW2 is all right, the main fault is that it isn't HW1. I really didn't get into it when I tried it, but I may have to try it again for kicks.
What happened to back in the old days of HW1 where I could have enough ion frigates in SP to use them against *FIGHTERS*? :p
(seriously, massed ions can rape fighters if there are enough of them, because it creates a huge cone of death).
you my fellow unlimited unit cap lover need this:homeworld2 classic mod (http://www.geocities.com/Area51/Quadrant/3864/files/HWClassicRebalance_v1_41.zip)
this is the homeworld 2 classic mod, it unlocks options like unlimited unit caps, disabled resourcing ect ect. I have it realy makes HW2 feel like HW1.
Megaguiras Oct 12th 2005, 5:16pm HW2 has PDS.. thus I go to it. *goes to dump out more defensive fire in 5 seconds of fighting than the entirety of 'The Siege'*
phongn Oct 12th 2005, 5:59pm HW2 + PDS7 eats my framerates for lunch :(
MJ12 Commando Oct 12th 2005, 6:19pm HW2 has PDS.. thus I go to it. *goes to dump out more defensive fire in 5 seconds of fighting than the entirety of 'The Siege'*
PDS? What is this PDS you speak of?
Megaguiras Oct 12th 2005, 7:07pm http://www.pds.hwaccess.net/downloads.php?cat_id=4
More PDS video (http://browse.files.filefront.com/Homeworld+2+Modifications+Point+Defense+Systems+Media+Videos+and+Trailers+Official+Videos/;1390813;/browsefiles.html)
Picture worth a thousand words, blah, blah. Watch the videos.
Weyoun the Dancing Borg Oct 12th 2005, 7:12pm So, which of these two do you prefer and why?
I just got HW2 like today so I'm still unsure. The interface is different. Ooh of course the graphics are way better...
Homeworld classic has a quaint simplicity in comparison that nonetheless still appeals...
I prefer Homeworld 1. Much simpler to use, just as much fun. Graphics were pretty much identical. Cataclysm was fun, I liked that.
HW 2 I can't get my head around.
CommissionerJan Oct 13th 2005, 7:05am http://www.pds.hwaccess.net/downloads.php?cat_id=4
More PDS video (http://browse.files.filefront.com/Homeworld+2+Modifications+Point+Defense+Systems+Media+Videos+and+Trailers+Official+Videos/;1390813;/browsefiles.html)
Picture worth a thousand words, blah, blah. Watch the videos.
Oh My God Why Did Nobody Tell Me. :eek:
Downloading it now, looks awesome.
dacis2 Oct 13th 2005, 7:26am a Singaporean had a hand in it!
:D
okay, I know, but we don't accomplish much, so its worth mentioning.
Isil`Zha Oct 13th 2005, 8:53am http://www.pds.hwaccess.net/downloads.php?cat_id=4
More PDS video (http://browse.files.filefront.com/Homeworld+2+Modifications+Point+Defense+Systems+Media+Videos+and+Trailers+Official+Videos/;1390813;/browsefiles.html)
Picture worth a thousand words, blah, blah. Watch the videos.
Holy shit! :eek: That is fucking awesome.
St_Maggot Oct 13th 2005, 10:39am Hmm. I have a feeling my puter would choke to death on PDS. But I see they have a PDS Lite? Is that worthwhile, anyone know? And would my computer run even that? I've got about 1.6 gHz, 256MB ram, and a Radeon 9250.
CommissionerJan Oct 13th 2005, 10:58am a Singaporean had a hand in it!
:D
okay, I know, but we don't accomplish much, so its worth mentioning.
*sends some ninjas to say 'thank-you'*
;)
Oh wow. Oh holy shit. I have no clue whats happening, right now I'm just using the Zap Branningan maneuver (wave after wave of my ships). . .
But it looks absolutely awesome.
And yes, it puts a strain on your comp. . .I'm running a P4 2.4GHz with 2x512 MB RAM dualchannel and a Radeon 9600XT. . .and it gets choppy.
But damn it looks awesome.
Shit, I'm repeating myself and I'm babbling like an idiot. :D
DeathWalker Oct 13th 2005, 11:16am Wow... that was pretty...
Megaguiras Oct 13th 2005, 11:31am *sends some ninjas to say 'thank-you'*
;)
Oh wow. Oh holy shit. I have no clue whats happening, right now I'm just using the Zap Branningan maneuver (wave after wave of my ships). . .
Remember to use combined arms or you'll get eaten alive.
Oh and try not to save when there's any combat going on.. the number of rounds flying around makes the saving take forever.
Oh and that's what all those little white flashes are when combat starts, rounds and missiles being shot down.
Isil`Zha Oct 13th 2005, 12:04pm Combined arms? Different ships?
Meh, it's too bad I have no hope of running this mod. :(
Megaguiras Oct 13th 2005, 1:55pm Means mix your forces. You can't just spam one unit or even one type. You need a mix of Strikecraft, Frigates/Destroyers, and Super-Caps if you want to win.
phongn Oct 13th 2005, 2:23pm Don't use attack orders in PDS unless you really need to. If you do so your ship captains will more or less shut down their point-defense weapons emplacements or aim them at the enemy ships. Instead, set them to Aggressive and use waypoint or move orders; they'll figure the rest out.
Strikecraft take a long time to kill, it is very annoying. Fortunately, they can't do that much damage except in large packs against underescorted capital ship lines.
Yay PDS stories ...
So far I've managed to kick the Vaygr's ass playing as Sobani* on Hard in PDS7. I built 8 resource collectors (plus the 4 your start with), built the Arcadia (modified superfreighter with some guns and a hanger), some strikecraft and then built the Iskander Shah (long-range bombardment battleship ... kinda weak defense, though).
I'm advancing under cloak to sneak up on a Vaygr resource op (attended by a carrier) when I see a Vaygr Al-Khalid heavy-battleship. I promptly think "oh crap" but am comitted by this point as the computer has detected me since one of my units wandered away from the cloak field. The battleship and carrier promptly begin firing at the nearest units they see (namely, the Arcadia) ... leaving the Iskander Shah untouched :D
Some time later, continuous strikecraft and frigate building by the Arcadia and the carrier, respectively, clear out the enemy's screening forces and the enemy battleship blows up. A Vaygr assault carrier manages to finish off Arcadia (which was just about to finish building some Strike Fighters, grr!) but it's all over by now. The resource-op carrier dies against my battleship, followed by the assault carrier.
The enemy shipyard blows up, shortly followed by the remaining enemy carrier.
* The Higaaran special-operations force, you start out with a modified carrier, a few fighters and frigates.
The General Oct 13th 2005, 2:40pm I downloaded the PDS7 but I can't figure out how to install it.
Help please?
Nameless Oct 13th 2005, 2:41pm *sends some ninjas to say 'thank-you'*
;)
Oh wow. Oh holy shit. I have no clue whats happening, right now I'm just using the Zap Branningan maneuver (wave after wave of my ships). . .
But it looks absolutely awesome.
And yes, it puts a strain on your comp. . .I'm running a P4 2.4GHz with 2x512 MB RAM dualchannel and a Radeon 9600XT. . .and it gets choppy.
But damn it looks awesome.
Shit, I'm repeating myself and I'm babbling like an idiot. :DHehe I know ain’t it cool?
I wish half the battles in Sci-fi TV shows looked as awesome as PDS dose.
Megaguiras Oct 13th 2005, 3:05pm I downloaded the PDS7 but I can't figure out how to install it.
Help please?
Put all the stuff in the Zip file into your HW2 Data folder.
dacis2 Oct 13th 2005, 3:51pm what is PDS about? I know the part about point defence systems, but is the main thing I'm seeing in the trailer lots and lots and lots more coolass guns?
CommissionerJan Oct 13th 2005, 3:59pm Hm. . .on the menu screen, it says that a 'modified HW2 campaign' should work. . .but it doesn, clicking hte 'HW2 campaign makes the quit to desktop. . .is this normal, do I have to downlaod the campaign somewhere?
@dacis2: It's a total conversion, with lots of new ships, more guns and more explosions. . .and ships are far more durable.2 cruisers and some escorting firgates can take minutes to kill. Or maybe it just feels like minutes, becasue so mcuh is happening. . .?
Nameless Oct 13th 2005, 4:37pm what is PDS about? I know the part about point defence systems, but is the main thing I'm seeing in the trailer lots and lots and lots more coolass guns?Really it’s just more everything?more guns, more ships, more systems, more action, more awesomeness. Ok I made that last one up, but it dose kick major ass IMO.
tasselhoff Oct 13th 2005, 5:11pm I downloaded it and I have to say "THIS IS THE GREATEST MOD IN THE HISTORY OF THE UNIVERSE." Beams, missiles, bullets, explosion, tactics, everything is great and in double wide buttload proportions. If homeworld 2 had been like this it would have flown off the shelfs in giant fireballs of death. This is the first mod that I have wanted to see a mod of. It is begging for a LoGH mod but I don't have a clue how to mod so it won't happen.
Although fighters do take to long to die. Oh and if you don't know how to use Homeworld2 mods first replace the data file with the one you downloaded and thin on the shortcut put -overrideBigfile at the end of "C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe" in the shortcut properties
The General Oct 13th 2005, 6:47pm I downloaded it and I have to say "THIS IS THE GREATEST MOD IN THE HISTORY OF THE UNIVERSE." Beams, missiles, bullets, explosion, tactics, everything is great and in double wide buttload proportions. If homeworld 2 had been like this it would have flown off the shelfs in giant fireballs of . This is the first mod that I have wanted to see a mod of. It is begging for a LoGH mod but I don't have a clue how to mod so it won't happen.
Although fighters do take to long to die. Oh and if you don't know how to use Homeworld2 mods first replace the data file with the one you downloaded and thin on the shortcut put -overrideBigfile at the end of "C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe" in the shortcut properties
So, what will the file name look like?
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2-overrideBigfile.exe
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2overrideBigfile.exe
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe-overrideBigfile
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exeoverrideBigfile
phongn Oct 13th 2005, 7:28pm So, what will the file name look like?
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2-overrideBigfile.exe
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2overrideBigfile.exe
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe-overrideBigfile
C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exeoverrideBigfile
Somehow you have managed to get it wrong every time :eek:
"C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe" -overrideBigFile
The General Oct 13th 2005, 8:20pm Hm. . .on the menu screen, it says that a 'modified HW2 campaign' should work. . .but it doesn, clicking hte 'HW2 campaign makes the quit to desktop. . .is this normal, do I have to downlaod the campaign somewhere?
That happened to me too.
Megaguiras Oct 13th 2005, 8:53pm Lemme check the forums, I'm pretty sure it's a save game issue though since they modified the campaign to cut out all the Progenitor stuff.
Okay the official line-
SP campaign crashing - start from M01, try doing a full install for HW2 + PDS. Or try deleting the Profiles folder.
At least one of those should work, though I would try numbers 1 and 3 before doing a full reinstall.
Nameless Oct 13th 2005, 9:35pm At least one of those should work, though I would try numbers 1 and 3 before doing a full reinstall.No really you think? :p
MJ12 Commando Oct 13th 2005, 9:44pm Lemme check the forums, I'm pretty sure it's a save game issue though since they modified the campaign to cut out all the Progenitor stuff.
So... what do you mean by cutting out the Progenitor stuff? Just curious.
Megaguiras Oct 13th 2005, 11:20pm Since it's supposed to represent a more practical military type setting and story, the single player campaign ends before you start getting into things like Sajuuk. The incident with the progenitor stuff is still considered part of hte PDS canon though (and integrating that tech into the navy is mentioned in the fluff on several ships). I think IIRC it only goes up to misison 9 now (though there's a vag campaign in the player vs. CPU section).
MJ12 Commando Oct 14th 2005, 12:55am Since it's supposed to represent a more practical military type setting and story, the single player campaign ends before you start getting into things like Sajuuk. The incident with the progenitor stuff is still considered part of hte PDS canon though (and integrating that tech into the navy is mentioned in the fluff on several ships). I think IIRC it only goes up to misison 9 now (though there's a vag campaign in the player vs. CPU section).
Damn.
I want Sajuuk bristling with PD smacking things around. :drevil:
tasselhoff Oct 14th 2005, 5:22am Damn.
I want Sajuuk bristling with PD smacking things around. :drevil:
Sajuuk PDSafied would just be a giant glowing cloud of flack with a giant beam of death poping out of it every so often.
TTMSHU Oct 14th 2005, 5:31am HW1
Because it cost me AUD$9
MJ12 Commando Oct 14th 2005, 10:49am Sajuuk PDSafied would just be a giant glowing cloud of flack with a giant beam of death poping out of it every so often.
Hey, that's the point. :p
Giant glowing clouds of flak are *OMGSWEET*.
NAGGAROK Oct 14th 2005, 12:12pm If only someone would make a colony wars mod for HW2...
dacis2 Oct 14th 2005, 8:42pm Hey, that's the point. :p
Giant glowing clouds of flak are *OMGSWEET*.
oh well, now i know why anime spacebattles have lots and lots of small explosions in the distance.
Megaguiras Oct 14th 2005, 9:00pm No flack in PDS. They prefer the 'Wall of flying metal' defense.
NAGGAROK Oct 15th 2005, 4:01pm Man, the Taiidan heavy cruiser sure looks mighty fine on the HW2 engine. ;)
http://img.photobucket.com/albums/v317/Kingtiger/ss00008.jpg
http://img.photobucket.com/albums/v317/Kingtiger/qwarr-jet.jpg
The General Oct 15th 2005, 5:41pm Is their a mod that COMPLEATLY changes HW2 into HW?
Single player campain and all.
NAGGAROK Oct 15th 2005, 5:47pm There are several being developed heres a link.
HW2 to HW1 TC's (http://www.rakrent.com/rtsc/html/hwii7_05.htm)
The requiem war looks the most promising. IMO
The General Oct 15th 2005, 5:59pm How total is the conversion?
Cut scenes, intro scenes, music, ect...
MJ12 Commando Oct 15th 2005, 6:05pm ...I demand a mod which gives me the ability to build Sajuuk. Just for kicks, you know. :p
NAGGAROK Oct 15th 2005, 6:17pm ...I demand a mod which gives me the ability to build Sajuuk. Just for kicks, you know. :p
here ya go. ;)
Progenitors mod (http://www.dendezyn.net/unicronpics/genesis_tc/release/v1.0.2.zip)
MJ12 Commando Oct 16th 2005, 8:38pm Just something funny.
I 'convinced' the computer to give me a Keeper or four in the campaign.
HOLY FUCKING SHIT.
A wolfpack of four Keepers can shred a Shipyard in about half a second and are immune to almost everything. 420,000 HP + manuverability of a corvette + 4 big ass ion beams + PD cannons + 360 degree coverage = DEAD ENEMY.
The General Oct 19th 2005, 7:05pm Just something funny.
I 'convinced' the computer to give me a Keeper or four in the campaign.
HOLY ING .
A wolfpack of four Keepers can shred a Shipyard in about half a second and are immune to almost everything. 420,000 HP + manuverability of a corvette + 4 big ass ion beams + PD cannons + 360 degree coverage = ENEMY.
Just played with them, I give this opinion a resounding second.
On another note, can someone answer my previous question.
How total is the conversion?
Cut scenes, intro scenes, music, ect...
.....
Wicked Oct 19th 2005, 7:12pm Tried HW2 briefly but somehow it didn't just work for me. Half of the fun in HW1 is the awesome atmosphere. You really do feel in outer space, abandoned, your homeworld destroyed etc etc. HW2 feels like a tactical strategy game in 3D, nothing more. But maybe I should give it another try.
Wicked Oct 19th 2005, 7:18pm Well, while HW1's story blows HW2's to pieces, and besides the obvious graphics improvemnt, I actually like the gameplay of HW2 much much better. For one, Bombers and fighters don't become useless once you get bigger ships... in fact in hopes of defeating a BC, you NEED Bombers. I also like how the Ion Cannon actually has a sense of *really* destructive power. In HW1 they did... moderatly decent damage with everything else falling way behind. In HW2 they're something to be feared.
And on a final note, I *love* the design of all the ships in this one, much better than HW1 IMO. Especially the Higaraan ships. :cool:
What are you talking about? Fighter swarms are more than viable in late HW1 game.
And the Taiidan ship designs in HW1 are some of my favourite scifi designs of all time. NOTHING in HW2 can beat them.
BTW, am I the only one who absolutely can't STAND unit grouping, like the fighters in HW2 (or Ground Control and other games that do this)? I love to control my units individually and if I need to group them, I'll do it myself thank you very much.
St_Maggot Oct 19th 2005, 9:30pm BTW, am I the only one who absolutely can't STAND unit grouping, like the fighters in HW2 (or Ground Control and other games that do this)? I love to control my units individually and if I need to group them, I'll do it myself thank you very much.
I didn't like it at first, but then I wound up treating the squadron as a single unit. You produce it as a single unit too.
However, through some (somewhat) simple editing you can change it in HW2 so that they have a squadron size of 1. That's one thing I am liking a lot about HW2, you can mod it fairly easily. HW1 was easier to edit in some ways, but nearly impossible in many since it wasn't as designed for mods.
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