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BF2 Sniper Zoom

Vendetta
Oct 9th 2005, 12:13pm
Do any of the sniper rifles have a zoom-in function?
My brother reckons they do.
Apparantly if I press alt-fire (right mouse button) it will zoom.

Well it puts the scope to my eye, but when I press it again it takes it away from my eye. My brother say's it should zoom when you right click a second time.

Its pissing me off. I should be able to zoom in for gods sake.
??? :wtf:

Oh and one more thing. Can someone explain these icons. I'm ashamed to say Ive been playing BF: 42, BF: DC BF: V and BF2 and I have no clue what 2 of them mean.

http://www.phill.d.dsl.pipex.com/bficon.jpg


1 = Enemy killed
2 = ?
3 = ?
4 = How many times you died.

Right?

KlavoHunter
Oct 9th 2005, 12:22pm
Do any of the sniper rifles have a zoom-in function?
My brother reckons they do.
Apparantly if I press alt-fire (right mouse button) it will zoom.

Well it puts the scope to my eye, but when I press it again it takes it away from my eye. My brother say's it should zoom when you right click a second time.

Its pissing me off. I should be able to zoom in for gods sake.
??? :wtf:

Oh and one more thing. Can someone explain these icons. I'm ashamed to say Ive been playing BF: 42, BF: DC BF: V and BF2 and I have no clue what 2 of them mean.

http://www.phill.d.dsl.pipex.com/bficon.jpg


1 = Enemy killed
2 = ?
3 = ?
4 = How many times you died.

Right?

1. Score
2. Miscellaneous Points
3. Kills
4. Deaths



I think.

Gamekeeper
Oct 9th 2005, 2:29pm
1. Score
2. Kit Points i.e. If your a medic and save lives you get points for that.
3. Kills
4. Deaths


How are you finding the new patch Vendie? It fucked me off for a few days but i've gotten used to the changes now and actually quite like it.

Vendetta
Oct 10th 2005, 12:37am
1. Score
2. Kit Points i.e. If your a medic and save lives you get points for that.
3. Kills
4. Deaths


How are you finding the new patch Vendie? It fucked me off for a few days but i've gotten used to the changes now and actually quite like it.


Yeah I like it. Big improvement I'd say. I dont get freeze or lag anymore.

Lancelot D
Oct 10th 2005, 4:53am
2 = team work points and nothing else :) IE capping flags/kill asists and kit scores(reviving and re-arming)

and no you can't zoom with the scope, it's only got one zoom, much like normal scopes :)

Vendetta
Oct 10th 2005, 5:14am
Cheers guys. That answers that:)

E1701
Oct 10th 2005, 6:32am
Actually, most scopes *do* have zoom IRL... but not the one on the M95, although the one on the M24 should. I'll tell you, that pissed me off when they took full zoom out of JO... no more putting a .50 up someone's nose at 500 yards after that. :p

Vendetta
Oct 10th 2005, 6:41am
So do the BF2 rifles have zoom or not then?:wtf:

E1701
Oct 10th 2005, 7:29am
No. No zoom at all beyond the default scope setting... couple that with no rangefinders or binoculars and snipers are offiically nerfed.

Vendetta
Oct 10th 2005, 9:08am
No. No zoom at all beyond the default scope setting... couple that with no rangefinders or binoculars and snipers are offiically nerfed.
Yeah, that sucks.
My brother modified BF2 to allow zoom on all the snipers, tanks, self propelled SAM etc.
Obviously cant use it in MP though.

Chris O'Farrell
Oct 10th 2005, 5:55pm
What I hate the most about the sniper weapons (when the patch came out I spent the 2 unlocks I had on the G36 (I LOVE that weapon) and M95) is that they disengage the scope view INSTANTLY each time you fire!

I mean I'm trying to learn how to snipe here. I need to be able to see for each weapon how much drop there is at what distance. In Desert Combat with the M82, it kept zoomed in when you fire, until you finish the clip off. You can thus SEE where the round impacts and adjust your fire accordingly.

I got into the PERFECT position in Wake as a US sniper. THe American team had taken the first North side of the island outpost. I was sitting above the behind the seocnd outpost (on the hill between the airfield and second outpost) watching the Chinese spawning in huge numbers and trading fire like mad with the US troops on the other side of the (destroyed) bridge.

I had about a dozen prone guys in my sights. If this had been DC, I would have taken them all out without breaking a sweet, and I aint the best sniper in the world.

Here I don't even bloody know if I'm hitting ANYTHING AT ALL. I got like 2 kills because I had to keep adjusting my fire up and down slowly to try and hit them, wasting shot after shot....

Makes me wish I had unlocked the PK ;)

Vendetta
Oct 10th 2005, 6:27pm
Aye, theres a few things that ruin it. One has to remember that BF: DC was a mod. Where as BF2 isnt. I'll wager the DC crew will mod the crap out of BF2 and we'll have a bloody fine game again.

BTW what's Stats Padding?
I've seen this on a few Servers: No Stat Padding!

1boy wonder
Oct 10th 2005, 6:32pm
Aye, theres a few things that ruin it. One has to remember that BF: DC was a mod. Where as BF2 isnt. I'll wager the DC crew will mod the crap out of BF2 and we'll have a bloody fine game again.

BTW what's Stats Padding?
I've seen this on a few Servers: No Stat Padding!

People try to get higher ranks and stats by any means possible. Sometimes huddling in the corner with 3 or 4 other stats whores, killing and reviving eachother continuously. They ruin the game for everybody who wants to get legit stats. Hell the "Sergeant Major of the Corps" would probably be a stats whore on most occasions.

Vendetta
Oct 10th 2005, 6:38pm
People try to get higher ranks and stats by any means possible. Sometimes huddling in the corner with 3 or 4 other stats whores, killing and reviving eachother continuously. They ruin the game for everybody who wants to get legit stats. Hell the "Sergeant Major of the Corps" would probably be a stats whore on most occasions.


Ah, I see. fuckinsadbastards then?

Alyeska
Oct 10th 2005, 6:47pm
There are even some servers rented from third party groups that are setup purely for statwhoring. Normal gameplay is a bannable offense. Right now the BF2 community is pushing EA to permanently revoke these servers and players who statwhore.

Chris O'Farrell
Oct 10th 2005, 6:50pm
Aye, theres a few things that ruin it. One has to remember that BF: DC was a mod. Where as BF2 isnt. I'll wager the DC crew will mod the crap out of BF2 and we'll have a bloody fine game again.


You do know DICE brought out Trauma Studios (the guys who made DC) and they helped make BF2 don't you? Though it turns out that after BF2 came out, DICE completly shafted Trauma, are refusing to pay them the money they owe them and took them for all they are worth....basicly EA shafting them and taking all their stuff to their NY office. They DID get severence packages at the least, but the staff simply got tossed aside.

Barstards.

Vendetta
Oct 10th 2005, 8:06pm
You do know DICE brought out Trauma Studios (the guys who made DC) and they helped make BF2 don't you? Though it turns out that after BF2 came out, DICE completly shafted Trauma, are refusing to pay them the money they owe them and took them for all they are worth....basicly EA shafting them and taking all their stuff to their NY office. They DID get severence packages at the least, but the staff simply got tossed aside.

Barstards.


No, I didn't. Well I suppose that put paid to that one. :(

Vendetta
Oct 10th 2005, 8:09pm
There are even some servers rented from third party groups that are setup purely for statwhoring. Normal gameplay is a bannable offense. Right now the BF2 community is pushing EA to permanently revoke these servers and players who statwhore.


Thats so sad.
Why cant people play the bloody game, do they really think people think they are l33t if they have a high rank?
I dont care what rank you are, I'll still put a bullet in your head.
Truely pathetic :rolleyes:

Lancelot D
Oct 11th 2005, 12:59am
to keep the scope up keep the fire button pressed, it holds of the loading of the next round and stays in scope :) very handy to see where or what you hit. unless your in a hurry of course, but there's nothing like a grin on your face as you take out a few running infantry :p

the M95 btw, is not as good as the M24 :) not as accurate! only handy for hitting those choppers, emptying all your clips at one will actually take one down (i've tested it :|)
but hitting pilots, well thats damn hard

E1701
Oct 11th 2005, 4:19am
Indeed... and let me reiterate my hatred for the Black Hawk o' Doom. Last night a guy landed one chock full of people not twenty feet from me. I hit it with an AT missile, killing the gunner on that side... then I hit it twice more, and it *still* managed to offload it's riders and fly back to its pad. A fucking tank can't take that many hits. :rolleyes:

dacis2
Oct 11th 2005, 4:22am
I agree. Any helicopter should be able to take two hits by an AT missile, tops.

The tanks should be tougher, but only from the front and maybe the sides. an infantry AT missile should smash it in from the top and rear in 2 hits max.

Lancelot D
Oct 11th 2005, 4:52am
it's funny, because it only takes 2 stingers for combat helo's and 3 for blackhawks etc.

so the games saying stingers are more powerfull then AT?

dacis2
Oct 11th 2005, 6:26am
yes. but you can't hit enemy tanks easily with stingers.

Kosh800
Oct 11th 2005, 7:39am
Yeah, if I hit a black hawk with an anti-armor missile it should blow the damn thing away.

A tactic my clan uses, though, is people repair inside the black hawk and there is also a medic in there to heal people if they get hit. That way we are a flying killing machine. I'm usually the pilot, too. It's great just moving into a hover and mowing down the entire team. Usually have one anti tank guy for any possible tanks too. Then with that many people in the chopper I cap flags in about 10 seconds :D

E1701
Oct 11th 2005, 7:42am
Not anymore you can't... vehicles only count the pilots for flag caps now. :p

Gamekeeper
Oct 11th 2005, 1:25pm
Can someone explain to me why it appears Tanks and APC's get destroyed with only one hit from another tank. I've seen this many times and used to think it was the destroyed tank/apc was on it's last legs till it started happening to me. Do they have a particular weak spot that I've not found yet or am I just flaffing?

E1701
Oct 11th 2005, 1:32pm
No, I've seen that sometimes too. Unless someone has gotten around punkbuster with something nasty, I'm guessing it's part and parcel of the screwy hitbox layout. The same reason why even a headshot does minimal damage unless it hits a particular spot. I'm guessing there's a weak point on the tanks, but I have no idea what it is, because it never seems consistent - it just drives me nuts when I drive out in a fresh tank, slam an enemy tank, he returns fire, and I'm instantly dead.

I've also noticed some oddball issues like that with jeeps and trucks... just last night in a game I was cruising along with some buddies in a Vodnik when out of the blue the truck's HP went from full to nearly zero, and none of us had seen or heard any sign that we'd been hit. I assumed lag, but my ping in that server was under 30... but whatever it was, was absolutely silent, invisible, and almost as destructive as a hit from a SRAW.

Sea Skimmer
Oct 11th 2005, 1:40pm
Tanks do seem to have weak spots besides the normal differing armor facets, but its also possible for shells to bounce off and do almost no damage. That has saved me more then once.

dacis2
Oct 11th 2005, 3:30pm
could they have implemented critical hits?

Sindai
Oct 11th 2005, 3:34pm
Isn't the turret ring actually a soft spot? That would seem to fit the data: small target area in the middle of a tank that it is easy, although not very likely, to hit by accident.

E1701
Oct 11th 2005, 4:42pm
That's what I had thought, but tests me and my buddies conducted with other tanks and SRAW's were inconclusive... with a SRAW, it's easy as hell to hit the turret ring, but we never managed a critical hit, and frankly, even the effective damage absorbtion between the front, side, and rear armor wasn't real noticable. The same thing happened when we tried some point blank tests using tanks vs tanks. I've also never gotten off a hit like that that I know of - though I've been on the recieving end a number of times.

NAGGAROK
Oct 11th 2005, 5:38pm
It's the "bullet trap" the space between the turret and hull, iv tested it on all three tanks, T90's have the biggest bullet trap,then type 89 then abrams.

Vendetta
Oct 11th 2005, 5:43pm
Yeah that one shot kill on the tanks pisses me off no end.
It's either a cheat, bug or exploit.
I'm reluctant to cry cheat...I played CS a lot in the old days and cheat claimers pissed everyone off:p

You have to be mad to drive a tank on most maps....any maps.

Vendetta
Oct 11th 2005, 5:44pm
It's the "bullet trap" the space between the turret and hull, iv tested it on all three tanks, T90's have the biggest bullet trap,then type 89 then abrams.


I think E17 would have tested that idea to death so I'm not convinced.

Chris O'Farrell
Oct 11th 2005, 5:56pm
I actualy saw that yesterday.

I was on the Dalsin plant map as a US AT guy. I grabed an LAV because a Chinese tank was heading to that far left spawn just up from the sea port nearest the Carrier. I was comming down from the Northern most port at the end of that canyon to the main Chinese base. I got on the tanks six but held my fire until I could be sure of a clear shot. I shot an AT missile but I missed at the last second when the tank wheeled behind a few trees.

So I thought what the hell, I have to try and pull this guy away from the flag SOMEHOW if at all possible. So I sent a half dozen rounds into his rear turret armor and got his attention. I poped smoke and pulled hard right, his return fire missed and he gave chase just enough to get a clear LOS at me. But he wasn't able to shoot again before I was around the building. I came up the other side and he was looking in the wrong direction. The only damage I had done to him was to scratch his paint with my light cannon.

But I saw a SRAW guy who had used my distraction to get around behind him VERY carefuly walk to get a LOS on the left rear side of his tank and he hit the tank DIRECTLY on the left rear corner. The frigen tank which was perfectly fine was on fire instantly and would have blown up in about 5 seconds.

I stole the kill though with my reloaded AT missile :D

But I seriously couldn't duplicate the feet. And I tried for about half an hour.

Vendetta
Oct 11th 2005, 6:06pm
Interesting. Gotta learn that trick whatever it is.
I dont think it's a cheat to be honest.
Time to plough the BF2 forums me thinks.

tgschwind
Oct 12th 2005, 4:37am
Tanks are very weak if you can shoot at their bottom side. This only possible when yoour enemy come up a hill and you're waiting there, you have about 2 s to shoot and hit the bottom side, if the tank is already damaged a bit it will be destroyed immediately.

Chris O'Farrell
Oct 12th 2005, 6:16am
I actualy placed a C4 charge on the bottom of a tank a few days back. I'm annoyed it didn't take the tank out. A C4 charge of the size you have in BF2 on the bottom of ANY tank will kill it. Instantly.

Unfortunantly I just irritated the thing and it blew me off the cliff with its main gun :)

Sea Skimmer
Oct 12th 2005, 10:43am
it's funny, because it only takes 2 stingers for combat helo's and 3 for blackhawks etc.

so the games saying stingers are more powerfull then AT?

Lightweight anti tank rockets and man portable SAMs tend to have about the same warhead weights, roughly. In some situations one warhead type or the other might prove more effective. Most choppers crash IRL are just going to crash, even if it might be controlled, after one direct missile or rocket hit.

During that so famous battle in Mogadishu for example, while two helicopters where outright shot down, two more crash landed back at base and gotten written off and two more where very heavily damaged. Most of them including all four which had some form of crash took a single RPG-7 hit. Mind you, they also only had to fly a mere 3 miles from the site of the battle to return to base.

Sea Skimmer
Oct 12th 2005, 10:47am
I actualy placed a C4 charge on the bottom of a tank a few days back. I'm annoyed it didn't take the tank out. A C4 charge of the size you have in BF2 on the bottom of ANY tank will kill it. Instantly.

Unfortunantly I just irritated the thing and it blew me off the cliff with its main gun :)

That’s game balance. If a one C4 hit on the belly killed a tank, then Special forces would only need to plant a single charge to kill a tank, since its not hard to place them in locations they get run over. That would let one guy kill five tanks without resupply, its powerful enough already that you can kill two with C4.

As for Blackhawk shit, nothing like a Blackhawk with a medic, repair guy, ammo guy and one or more special forces to drop C4 as bombs. I see that all the time on the ‘we fly the blackhawk?squads.

Chris O'Farrell
Oct 15th 2005, 5:29pm
That’s game balance. If a one C4 hit on the belly killed a tank, then Special forces would only need to plant a single charge to kill a tank, since its not hard to place them in locations they get run over. That would let one guy kill five tanks without resupply, its powerful enough already that you can kill two with C4.

As for Blackhawk shit, nothing like a Blackhawk with a medic, repair guy, ammo guy and one or more special forces to drop C4 as bombs. I see that all the time on the ‘we fly the blackhawk?squads.

I know its game balance, but it doesn't really follow. Two charges to destroy a tank should be standard on the outside. But its near impossible to get UNDER an active hostile tank and place a charge. If you can however, IMO it would be worth it to get a kill with one satachel. Not just if you put it on the ground and it rolled over, but if you were able to crawl under an active tank and place a charge on its underside.

That would take balls afterall :)

dacis2
Oct 15th 2005, 8:28pm
the thing is that you can just plant C4s on the ground, and wait for the tank to roll over them. that's how me and another spec ops blocked the roads in Karkland small, with 48 players. (felt like Stalingrad)

Chris O'Farrell
Oct 16th 2005, 6:40pm
the thing is that you can just plant C4s on the ground, and wait for the tank to roll over them. that's how me and another spec ops blocked the roads in Karkland small, with 48 players. (felt like Stalingrad)

Yes thats easy enough to do, but it feels somewhat cheap. Not to mention any real driver will be keeping an eye on the ground, stop short and blow you into next with with the 120mm goodness :)

Still 99% of Tank drivers are idiots who don't operate with infintry support and just keep trying to capture flags by themselves. Leaving themselves of course open to charges being glued all over them in seconds.

dacis2
Oct 16th 2005, 10:18pm
Yes thats easy enough to do, but it feels somewhat cheap. Not to mention any real driver will be keeping an eye on the ground, stop short and blow you into next with with the 120mm goodness :)

Still 99% of Tank drivers are idiots who don't operate with infintry support and just keep trying to capture flags by themselves. Leaving themselves of course open to charges being glued all over them in seconds.
I was cowering behind a building watching the C4, so he can't hit me :)


 

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